List of Interface Elements
File resolutions MUST MATCH!, otherwise errors will occur. These are all stored in a Theme's Interface folder.
Files
| Name | Size | Description |
|---|---|---|
Background.png |
User defined | The background of the main menu area. |
Backgroundoptions.png |
User defined | The background of the options area. |
Backgroundplay.png |
User defined | The background of the Start menu area. |
BlackMarket.png |
600x1340 | Various menu elements used in the Chao Black Market. |
Boss.png |
488x85 | The boss bar. The bar can be seen through if the png is translucent on the bar area. |
Boxes.png |
230x240 | Top: individual tabs for Chao Stats; Bottom: box for the Chao’s Menu. |
Bubble1.png |
200x200 | See Bubbles. One of three bubbles that rise on the title screen. |
Bubble2.png |
200x200 | See Bubbles. One of three bubbles that rise on the title screen. |
Bubble3.png |
200x200 | See Bubbles. One of three bubbles that rise on the title screen. |
Buttons.png |
400x300 | Three rows of buttons: Deselected, Highlighted, Unavailable. |
ButtonsT.png |
450x764 | Seven rows of coloured buttons used in Chao Transporter. |
Card1.png |
100x417 | Two columns of spikes for menu transitions, tips linger at top/bottom of screen. |
Card2.png |
417x50 | A single row of a spike tiled during the loading screen, tinted and tiled vertically. |
Card3.png |
417x50 | A single row of a spike tiled in the Chao Garden Loading screen, tinted and tiled vertically. |
Caution.png |
126x126 | The overhead indicator when right beside an emerald shard. |
Circle.png |
496x500 | Colored in-code. Circle for gallery and team select. |
Characters.png |
2560x1400 | The character icons as seen on the Character Select Screen. |
Debug.png |
600x150 | The information boxes in the Object Placer menu. |
Flickies.png |
157x79 | The flicky icons used in Flicky rescue. |
Gauge.png |
500x500 | Action Gauge. The bar can be seen through if the png is translucent on the bar area. |
Goodbye.png |
625x425 | The image of a Chao leaving when you send them Goodbye. |
Heads.png |
768x280 | The life icons of every character, coloured in-code. |
HudLeft.png |
500x500 | Left backdrop of HUD. Exclude file if you want no backdrop. |
HudRight.png |
500x500 | Right backdrop of HUD. Exclude file if you want no backdrop. |
Icons.png |
768x210 | Mission Icons and HUD Icons in a grid format. The ? symbol is also used on the Character Select Screen. |
Icons2.png |
768x210 | Extra Mission Icons and HUD Icons in a grid format. The lock symbol is also used on the Equip Shop. |
Indicator.png |
256x256 | Indicators that mark both Flickies and Chao. |
Inventory.png |
432x48 | The Chaos Drive icons. |
Karate.png |
1320x280 | The two bars used in Chao Karate. |
KarateBar.png |
172x42 | Extra HUD elements, e.g., stamina, used in Chao Karate. |
Keys.png |
800x1360 | Control prompts for both keyboard and controllers. |
Logo.png |
800x500 | The complete logo for the theme. |
Logo_Flash.png |
800x500 | Bright version of the logo. |
Logo_Ring.png |
800x500 | Part of the logo that zooms into place. |
Logo_Ripple.png |
800x500 | Appears with LogoFlash, with ripples. |
Monitors.png |
640x640 | The popups from the monitor. |
Naming.png |
630x630 | The keypad used when naming a Chao. |
NoThumbnail.png |
400x308 | The thumbnail used when a stage has no existing thumbnail. |
NoThumbnail2.png |
400x308 | The thumbnail used on an unavailable stage. |
Numbers.png |
201x268 | Numbers for HUD and Records. |
Principal.png |
630x70 | Box used in the Principal Area. |
Prompts.png |
640x640 | The popups from locks such as quickstep and mach. |
Race.png |
882x100 | Atlas for place indicators for the Chao Races. |
Ranks.png |
1792x256 | Atlas for the Ranks you can achieve in-game. |
RedRingBox.png |
500x500 | Box for the Red Ring interface. |
Round.png |
700x700 | Circle for transitions in the menu. |
Saving.png |
55x70 | Icon shown in the top-left of the screen when saving. |
scroll.png |
586x1750 | See Scrolling Background. A vertically scrolling background overlaid on background.png. |
Sky.png |
User defined | Background of the logo screen. |
Spinner.png |
400x386 | Coloured in-code based on character. |
Spinner1.png |
400x386 | See Heroes Spinner. Coloured in-code based on the 1st team member. |
Spinner2.png |
400x386 | See Heroes Spinner. Coloured in-code based on the 2nd team member. |
Spinner3.png |
400x386 | See Heroes Spinner. Coloured in-code based on the 3rd team member. |
Square.png |
496x400 | Border for Stage and Theme Select previews. |
Square2.png |
496x400 | Used for the stage select icons border. |
Stats.png |
132x84 | Atlas of the progress bar segments for Chao stats. |
Text.png |
480x210 | Atlas of small text for tooltips, loading screen, and gallery. |
TextButtons.png |
960x420 | Atlas of text for unselected buttons. |
TextButtons2.png |
960x420 | Atlas of text for selected buttons. |
TextControls.png |
1440x540 | Atlas of text for menu tooltips. |
TextCredits.png |
640x270 | Atlas of text for credits. |
TextNames.png |
1120x280 | Atlas of text for character names, coloured in-game. |
TextNames2.png |
1120x280 | Atlas of text or backdrop for character names. |
TextOvers1.png |
1440x630 | Atlas of text for Game Over. |
TextOvers2.png |
1440x630 | Atlas of text for Time Over. |
TextRecords1.png |
1440x630 | Atlas of text for Records and Ranking. |
TextRecords2.png |
1440x630 | Atlas of text for Records and Ranking. |
TextTitle.png |
1440x630 | Atlas of text for zone names and headers. |
TextTitle2.png |
1440x630 | Atlas of text for backdrop of zone names and headers, coloured in code. |
TextTitleChao.png |
1440x630 | Atlas of text for Chao names and headers, matching TextTitle2 backdrop. |
Thumbnail.png |
720x450 | Preview thumbnail in the Menu Themes Selection. |
Transporter1.png |
1440x900 | Background for the Chao Transporter. |
Transporter2.png |
1440x900 | Background for the Chao Transporter. |
Transporter3.png |
1440x900 | Background for the Chao Transporter. |
Transporter4.png |
1440x900 | Background for the Chao Transporter. |
Transporter5.png |
1440x900 | Background for the Chao Transporter. |
Treasure.png |
204x51 | Radar for Emerald Hunt Missions. |
List of Icons
This goes from left to right, top to bottom. They are 64x70 laid out in a 12x3 grid.
Any numbers skipped are UNUSED!
Icons.png
| # | Name | Description |
|---|---|---|
| 1 | TimeAttack |
Icon to denote time attacks |
| 2 | Lock |
For locked characters |
| 3 | Wallet |
To show saved rings |
| 4 | FreeRoam |
For HUB missions or the island |
| 5 | Emblem |
Used for emblems |
| 6 | Star |
Used for best time |
| 7 | Mach |
Used for mach acts |
| 8 | Balloon |
Used for balloon acts |
| 9 | Stealth |
Used for stealth acts |
| 10 | GoldEnemy |
Used for golden enemies |
| 11 | Selected |
Unused. Originally for act select |
| 12 | Timer |
Timer for skills i.e. Flight |
| 13 | Cooldown |
Cooldown for skills |
| 14 | Inactive |
Inactivity Timer for skills |
| 15 | Bubble |
Used for breath counter |
| 16 | Clock |
Used in the HUD for timer |
| 17 | Ring |
Used for rings in the HUD if Rings.png is not found |
| 18 | Enemy |
Used for tracking enemies |
| 19 | ArrowRight |
|
| 20 | ArrowLeft |
|
| 21 | ArrowUp |
|
| 22 | ArrowDown |
|
| 23 | Shard |
Used in Treasure Hunt |
| 24 | Goal |
Used for Normal Run or Acts Cleared |
| 25 | Carnival |
Used for Robot Carnival |
| 26 | Rival |
Used for Rival Acts |
| 27 | Boss |
Used for Boss Acts |
| 28 | QuestionMark |
Used for Random Character |
| 29 | Dot |
Health points for Rival Acts |
| 30 | Flicky |
Used for Flicky Acts |
| 31 | Alignment |
A Chao's Alignment, tinted black in-game for dark and grey for neutral. |
| 32 | Love |
A Chao's Happiness. Tinted darker the less its happiness is. |
| 33 | RedRing |
Used for RedRing HUD |
| 34 | Lap |
Used for lap counter |
| 35 | Escape |
Used for Escape Acts |
| 36 | Ruby |
Used for Encores |
Icons2.png
| # | Name | Description |
|---|---|---|
| 1 | Key |
Icon to denote time attacks |
| 2 | LockShop |
For locked shop equips |
| 4 | Token |
For Unlock Tokens |
| 5 | GoldEmblem |
Used for 100% emblems |
| 6 | Life |
Used for lives in the Shadow HUD Style |
| 7 | Hero |
Used on Chao Garden CSS for Hero characters |
| 8 | Dark |
Used on Chao Garden CSS for Dark characters |
| 9 | Neutral |
Used on Chao Garden CSS for Neutral characters |
| 10 | Emerald |
Used for Emeralds in the progression screen |
| 13 | Off |
Icon for a disabled option |
| 14 | On |
Icon for an enabled option |
| 15 | MusicNote |
Used for track listings in the Pause Menu |
| 16 | Uncommon |
Used for outfit icons. |
| 17 | Rare |
Used for outfit icons. Coloured in-code |
| 18 | Epic |
Used for outfit icons. Coloured in-code |
| 19 | Legendary |
Used for outfit icons. Coloured in-code |
| 20 | MusicDisc |
Used for Music Disc progression |
| 25 | Mod |
Used for denoting a mod. |
| 32 | Hunger |
Used for Chao's Hunger. Darkens in code the hungrier it gets. |
| 33 | Omochao |
Unused. Planned for Omochao hints |
| 34 | Speed |
Unused. Planned for Speed types in CSS |
| 35 | Fly |
Unused. Planned for Speed types in CSS |
| 36 | Power |
Unused. Planned for Speed types in CSS |
NOTICE
In DX 2.0, icons will become standalone pngs. To ensure mods are compatible:
1. Make a new folder called Icons in the Interface folder.
2. Save each icon with the filename being the name in the table.
3. Their size will also be increased to 128x128.